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view modules for Empire faction
view: technologies | modules | components | units | classes
faction: Empire | Guild | Order
storage:
5000
5000
5000
100
100
200
Gold mines produce gold.
input:
ratio:
7
max input:
30
max instances:
3
duration:
1 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
100
300
200
requirements[none]
output:
Lumber mills harvest lumber.
input:
ratio:
10
max input:
30
max instances:
3
duration:
1 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
100
300
200
requirements[none]
output:
Iron mines produce iron.
input:
ratio:
6
max input:
30
max instances:
3
duration:
1 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
300
100
requirements[none]
output:
Armor is forged here.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
5 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
1
1
output:
Weapons are forged here.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
5 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
1
1
output:
Infantry units are trained here.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
10 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
400
900
600
requirements
1
1
1
output:
Mounted units are trained here.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
10 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
output:
Hire units for gold.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
10 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
1000
2000
1500
requirements
1
output:
New technologies are researched here.
input:
ratio:
0.05
max input:
10
max instances:
3
duration:
10 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
500
800
700
requirements[none]
output:
Trade components and resources.
input:
ratio:
0.1
max input:
10
max instances:
1
duration:
10 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
600
600
300
requirements
1
output:
[none]
Stores extra gold.
input:
ratio:
100
max input:
10
max instances:
3
duration:
5 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
1
1
output:
[none]
Stores extra lumber.
input:
ratio:
100
max input:
10
max instances:
3
duration:
5 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
1
1
output:
[none]
Stores extra iron.
input:
ratio:
100
max input:
10
max instances:
3
duration:
5 minutes
salvage:
0.5
remove duration:
1 minutes
cost:
300
700
500
requirements
1
1
1
1
output:
[none]
30 ms