Devana is out!

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Re: Devana is out!

Postby devland » Mon Jul 06, 2009 8:30 pm

Revamped reports, alliance forums and other minor improvements are now online for testing at devana.eu.
Devana v1.5 will be made public at sf.net soon.
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Re: Devana is out!

Postby devland » Wed Jul 08, 2009 10:56 am

I previously forgot to upload the new en.php to devana.eu so those of you who tested the alliance forum didn't see some of the buttons and options. They are now visible.
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Re: Devana is out!

Postby devland » Thu Jul 09, 2009 11:18 am

Devana v1.5 has been released on sf.net.

Fixed lots of xss vulnerabilities. All $_GET variables have been stripped of tags.
Rewamped the reports so that they will show the combat data more intuitively.
Edited files: func.php [the check_a function; added new functions: html_army, html_weaps, html_res].
The message system now highlights new messages and reports with a "[new]" tag.
Edited files: messages.php, reports.php.
Added alliance forums.
Edited files:
language/en.php [be sure to update your other translations; new words start at line 669],
func.php [added forum management functions; search for "forum" to find them],
func.js [modified the template function to display a back link to the previously loaded ajax page].
Added files: forums.php, forums_.php, threads_.php, posts.php, posts_.php, clean_forums.php, clean_forums_.php.
New database tables were added: forums, threads, posts. You can extract them from the included devana.sql file.
-------------------------
Enjoy. :)
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Re: Devana is out!

Postby devland » Fri Jul 24, 2009 5:57 pm

V 1.5.1

Fixed display bugs in town_stats.php, user_stats.php, alliance_stats.php.
New map_.php file, made by ddayver.
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Re: Devana is out!

Postby devland » Mon Jul 27, 2009 7:08 pm

v 1.5.2

Now 100 colonists are required to establish a new town.
Military immunity is given now only to players who have a total population of <=120, across all their towns.
Edited files: func.php [create function], sendt.php, create_.php.
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Re: Devana is out!

Postby devland » Fri Aug 14, 2009 8:15 pm

v 1.5.3

Added a new security function (clean) in func.php used to clean all GET and POST variables (edited all files which use GET and/or POST variables; lots of files... :P ).
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Re: Devana is out!

Postby devland » Mon Sep 21, 2009 1:38 pm

v 1.6 [Whoop-ti-do]

- added reply button and sender nickname in the page where the messages and replies are read (msg_view.php);
- possibility to train more units or forge more weapons at the same time (edited build.php and the build function);
- a red number appears in front of the messages and reports buttons when a new message or report is received; the numbers decrement as you read the messages/reports (added msg_rep_alert function and edited antet.php);
- write a message, attack, or view a profile directly from the map (edited map_lnk function and func.js);
- players can no longer siege players with less than 3 towns (edited sendt.php);
- damaged building, due to siege engines, now appear in reports (edited the 2 send_report function calls in check_a);
- you can now demolish a level of a building, reducing the population of the town (added new file, demolish.php and edited hall.php);
Special thanks to Marco for supporting this one.
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Re: Devana is out!

Postby devland » Thu Sep 24, 2009 8:05 pm

Due to repeated "unfair" user behavior regarding the crediting of the project's authors in third party distributions, the new license for the Devana project is as follows:
Code: Select all
Copyright (C) 2008-2009 Andrei Busuioc

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation is required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  Andrei Busuioc adevland@yahoo.com
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Re: Devana is out!

Postby devland » Sun Dec 20, 2009 8:46 pm

v 1.6.4
Fixed link that incorrectly sent a user to the washop.php page when a unit finished training.
Added an abs call to the clean function for numeric values.
Fixed a bug in the demolish.php file that didn't update the town limits when a building got demolished.
Updated the clean function in func.php to further prevent the game from sql injection.
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Re: Devana is out!

Postby devland » Sat Jan 09, 2010 7:49 pm

v 1.6.6
Fixed exploit in trade.php that allowed users to gain resources. I made the sQ GET variable an absolute value of the sent data.
Fixed bug in town_edit_.php that allowed towns to have the "" name. :P
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